Friday, 14 November 2014

WEEK 5- Texture Blending

 
Below are some examples of me applying the blend layer technique to a simple concrete wall and my metal frame work for the windows.  As you can see I started by subdividing the faces of the object I wanted to materialise.  Subdividing the faces of each object adds greater detail to the final product because you can achieve better colour differentiation.  I Applied a black colour to the surface and then did all the materialising In cryengine.
 
 
 







No comments:

Post a Comment

Church of Light Movie and Strategy Statement

https://www.youtube.com/watch?v=5vX5cPwC0UU To highlight the complexity inherent within decaying structures, I utilised 22 unique texture...